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@ -0,0 +1,45 @@ |
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package main |
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import ( |
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"fmt" |
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"math" |
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) |
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const ( |
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width, height = 600, 320 |
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cells = 100 |
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xyrange = 30.0 |
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xyscale = width / 2 / xyrange |
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zscale = height * 0.4 |
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angle = math.Pi / 6 |
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) |
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var sin30, cos30 = math.Sin(angle), math.Cos(angle) |
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func main() { |
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fmt.Printf("<svg xmlns='http://www.w3.org/2000/svg'"+ |
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"style='stroke: grey; fill: white; stroke-width:0.7' "+ |
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"width='%d' height='%d'>", width, height) |
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for i := 0; i < cells; i++ { |
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for j := 0; j < cells; j++ { |
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ax, ay := corner(i+1, j) |
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bx, by := corner(i, j) |
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cx, cy := corner(i, j+1) |
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dx, dy := corner(i+1, j+1) |
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fmt.Printf("<polygon points='%g,%g %g,%g %g,%g %g,%g'/>\n", ax, ay, bx, by, cx, cy, dx, dy) |
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} |
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fmt.Println("</svg>") |
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} |
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} |
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func corner(i, j int) (float64, float64) { |
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x := xyrange * (float64(i)/cells - 0.5) |
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y := xyrange * (float64(i)/cells - 0.5) |
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z := f(x, y) |
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sx := width/2 + (x-y)*cos30*xyscale |
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sy := height/2 + (x+y)*sin30*xyscale - z*zscale |
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return sx, sy |
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} |
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func f(x, y float64) float64 { |
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r := math.Hypot(x, y) |
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return math.Sin(r) |
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} |